Jul 08, 2005, 12:02 AM // 00:02
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#1
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Ascalonian Squire
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What is it with Necros and ToA
I've noticed that When trying to get into a group in ToA with my necro that its usally a long long wait, sometimes in upwards of an hour or more. Do that many people realy don't know what a well played necro can do for the group as a whole? I must say it's getting to the point that if i want to go FoW or UW I have to get up a guild group, or get one of the guild monks to come with me so i can get into a pug. Takes yesterday, i get an invite, i accept, and theres 4 warriors in the group, 1 monk, and a couple of eles, well ok, but i put foreth the notion, hey we need atleast another monk, well the group is full so someone has to leave, and guess who gets the boot, thats right, the "worthless" necro. Just erks the living crap out of me.
So i'm putting forth the question, Why do people think that necros are so worthless? is it ignorance, or just plain proffesion racisim?
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Jul 08, 2005, 12:04 AM // 00:04
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#2
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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I feel your pain, Proffbeer. My first ascended character is a Mesmer/Monk and I always and still do have to sell myself as a 'healer's assistant'...no one knows how much easier a party's life is with a well played mesmer either.
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Jul 08, 2005, 12:15 AM // 00:15
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#3
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Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Necros are pretty lacking in UW where corpses are pretty scarce. You'd have to play a Curse Necro pretty much.
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Jul 08, 2005, 12:16 AM // 00:16
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#4
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Academy Page
Join Date: May 2005
Location: Denver, Co
Guild: Doom Brigade
Profession: E/Me
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I always welcome necromancers.
They're a good class to have about.
People get stuck in a certain group mentallity and if necro isn't in thier view of a "good" group member they pass on you. Trouble is: they tell 2 friends, then they tell 2 friends, and so on.
Try being a W/R and people say they want a W/M. Then i say I have traps and they add me. Then I get "I didn't know w/r could get traps". oh please, lol
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Jul 08, 2005, 12:24 AM // 00:24
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#5
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Krytan Explorer
Join Date: May 2005
Location: In Yak's Bend like always...
Profession: W/
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blood ritual necro i <3 them the extra pip in nrg is elite
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Jul 08, 2005, 12:49 AM // 00:49
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#6
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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I am the Blood Necro with the ritual and the wells that nobody wants unless they are a good player. If I'm out there advertising myself with what spells I have, and someone invites me, I typically can assume it will be a better group.
I'll always adjust my skills (sometimes attributes) to better help the party, if people want a Well of Power over something like Order of the Vampire, they can have it. I'm just there to please and make sure everyone has enough energy and health.
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Jul 08, 2005, 01:00 AM // 01:00
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#7
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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They're the same people who never had the cultist henchie in their group. I don't make a group without him in it, even when I'm on my own necro. Blood Rit is just too valuable.
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Jul 08, 2005, 01:18 AM // 01:18
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#8
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Jungle Guide
Join Date: May 2005
Location: Northern CA
Guild: Outlaws of the Water Margin
Profession: Mo/Me
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I'm a monk and I look forward to having a competent Necro on the team when I do UW or FoW - means Blood Ritual and Well of Power galore!
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Jul 08, 2005, 01:21 AM // 01:21
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#9
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Ascalonian Squire
Join Date: May 2005
Location: Atlanta, GA / Newport News, VA
Profession: N/W
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It's ignorance, plain and simple. If you've ever played a necro or had a good one in your group then you know how valuable they are. Well of Blood and Blood Ritual are beautiful skills for support and Vampiric Gaze and everything else shadow damage is not bad at all for damage. DO be sure to know the terrain before you get in a full-fledged group though because a Minion necro in an area with little to no corpses IS basically just a wasted space. That's the only thing I fear when taking a necro into my group.
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Jul 08, 2005, 01:21 AM // 01:21
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#10
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by toastgodsupreme
They're the same people who never had the cultist henchie in their group. I don't make a group without him in it, even when I'm on my own necro. Blood Rit is just too valuable.
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I ALWAYS take Claude when I go adventuring with henchmen. Without his healing, we're doomed even faster than usual. :P Alesia needs all the help she can get. LOL!
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Jul 08, 2005, 01:24 AM // 01:24
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#11
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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Quote:
Originally Posted by Xue Yi Liang
I'm a monk and I look forward to having a competent Necro on the team when I do UW or FoW - means Blood Ritual and Well of Power galore!
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And with my N/Mo, I am a Monk's BEST friend. Not ONLY do I keep them in energy, but assist healing.
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Jul 08, 2005, 01:25 AM // 01:25
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#12
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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Well, rangers (should) have no problem getting into UW or FoW groups. But in the rest of Tyria (excluding the last 2 missions or so), absolutely no PUGs want rangers. But I do see some PUGs asking for Necros...
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Jul 08, 2005, 02:22 AM // 02:22
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#13
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Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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Tell me about it the only groups i can get into in elona asmy ranger are the ones that die in a few mins or the ones i make my self. Which so far seem to get to the last shard and then the others decide to agrro most of the map on the way home
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Jul 08, 2005, 02:52 AM // 02:52
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#14
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Frost Gate Guardian
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My first character (now retired =P) was a necro. And all the time I had him I only went to UW once... I would use mark of pain on the called aataxe thing and the other two around it would die before the attacked one would. With curses you can weaken, slowdown and hinder the enemy in many many ways.
Sure 7 regen blood well is fun, but I think the power of curses is far too over looked. I was a blood/death through the whole game until I was bored and tried curses.. I was hooked.
I might break Mr Catastroph back out oneday...
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Jul 08, 2005, 03:00 AM // 03:00
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#15
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Frost Gate Guardian
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I've only been in the Underworld once with my guild, and that's it for all my ToA adventures, so I don't know how hard it is to get a group.
But I agree with you when you say how hard it is for a necro to get a group. I'm yelling for a long time when trying to do mission "N/Mo LFG for mission". Sometimes I even just invite myself into groups hoping they'll let me in.
I think these people just need to play a necro and see what a good class it is. Before i never liked necros that much, but I decided to try it out and now I LOVE it. Necros are a great support class, and with me using curses, I can just throw on all those degen skills and weaken them down and stuff.
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Jul 08, 2005, 03:20 AM // 03:20
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#16
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Ivory and Steel
Profession: N/Me
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Quote:
Originally Posted by Nash
Necros are pretty lacking in UW where corpses are pretty scarce. You'd have to play a Curse Necro pretty much.
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As a Curse/Death Necro, I can say that this doesn't help you either. I'm a Debuff style necro. I don't use corpses, though I have, just found a different way that I like. But if you don't fit a mold that they have in their head, then they don't want you in their PUG. WoP has excluded me from too many opportunities (BiP to a lesser extent) as I'm not currently a Blood Necro. Rarely, you'll get a group who either understands what a necro is capable of, or they are at least willing to give it a shot.
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Jul 08, 2005, 04:17 AM // 04:17
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#17
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Krytan Explorer
Join Date: Apr 2005
Location: Shadar Logoth
Guild: The Legendary Majestic 12
Profession: N/
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I normally go as Curse(16)/Blood(13) but tonight I reversed it & packed Blood is Power, Blood Ritual & Demonic Flesh into the FoW. At first I thought it was a mistake but after about 40 min in 1 of 2 Monks bailed. I used the BiP & BR(DF too) & kept the remaining Monk in energy for the next hour & a half. The +6 from the BiP & the +3 from the BR made the Monk very very happy. =)
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Jul 08, 2005, 04:32 AM // 04:32
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#18
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Ascalonian Squire
Join Date: Apr 2005
Guild: QQ
Profession: Mo/Me
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I have to say I held similiar views of necros untill I had one in a group for elonas. That one guy made the group in picking up slack where we should have died. The healers always had power etc. etc. After that I started using mr cult on missions and looking for one in every group. The one bad thing about necros is for every 1 good player there are 10 bad ones.
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Jul 08, 2005, 04:44 AM // 04:44
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#19
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Academy Page
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i hate necros because they die so fast.. but i REALLY hate N/W's because every one ive grouped with uses a goddamn sword or something and gets owned in 5 seconds.. a lot of healing required from me, so after a while i just leave them dead
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Jul 08, 2005, 05:37 AM // 05:37
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#20
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Frost Gate Guardian
Join Date: May 2005
Location: Florida
Guild: na
Profession: R/E
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If you aren't a W, E, or Mo you might as well stay out of ToA. The ignorant fools there will never give you a party.
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